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== Design Details == | == Design Details == | ||
The Tech .50 Fusion Pistol is powered by a Deuterioxide Halogen Battery Pack, capable of producing 116.6 terawatts of power. Each battery is capable of firing 20 high impact energy bolts, each one with a yield of 5.83 terawatts. As such, it can be fired in vacuum. | The Tech .50 Fusion Pistol is powered by a Deuterioxide Halogen Battery Pack, capable of producing 116.6 terawatts of power. Each battery is capable of firing 20 high impact energy bolts, each one with a yield of 5.83 terawatts. As such, it can be fired in vacuum. | ||
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== Legacy == | == Legacy == | ||
The Tech .50 was the basis for [[Durandal]]'s own [[Zeus-Class Fusion pistol]]. <ref>Marathon 2 Manual, pg 16, http://archives2.bungie.org/manuals/Marathon_2_Manual.pdf</ref> | The Tech .50 was the basis for [[Durandal]]'s own [[Zeus-Class Fusion pistol]]. <ref>Marathon 2 Manual, pg 16, http://archives2.bungie.org/manuals/Marathon_2_Manual.pdf</ref> | ||
== Gameplay == | == Gameplay == | ||
The fusion pistol does not deal bonus damage against mechanical enemies in Marathon 1. However, it is still a valuable tool for the player character. | The fusion pistol does not deal bonus damage against mechanical enemies in Marathon 1. However, it is still a valuable tool for the player character. | ||