Story overview: Difference between revisions

change instances of player-character for Security Officer
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The [[player-character]] defends both the [[UESC Marathon]] and the colony at [[Tau Ceti]] against an alien invasion by the [[Pfhor]] slaver race, with both help and hinderance from the three onboard A.I., [[Leela]], [[Durandal]], and [[Tycho]].  Durandal captures the player-character at the end of the defense and takes him to [[Lh'owon]], the homeworld of the [[S'pht]].  There they seek an ancient weapon that the S'pht were creating to defeat the Pfhor at the time of their capture and enslavement.  They find [[Thoth]] and the [[S'pht'Kr]], but not before Durandal is caught and destroyed by Tycho and the Pfhor.  At the very end of the second game, Durandal makes a glorious return and routes the Pfhor at Lh'owon, but not before the Pfhor fire the [[trih xeem]], a weapon that causes Lh'owon's sun to go nova.  The third installment in the series shows the player-character jumping through various timelines with the aid of the [[Jjaro]] to prevent the detonation of Lh'owon's sun and the release of the [[W'rkncacnter]], a mythical being of chaos and disorder.  The game ends with the successful completion of this mission and the christening of the player-character as Destiny.
The [[Security Officer]] defends both the [[UESC Marathon]] and the colony at [[Tau Ceti]] against an alien invasion by the [[Pfhor]] slaver race, with both help and hinderance from the three onboard A.I., [[Leela]], [[Durandal]], and [[Tycho]].  Durandal captures the player-character at the end of the defense and takes him to [[Lh'owon]], the homeworld of the [[S'pht]].  There they seek an ancient weapon that the S'pht were creating to defeat the Pfhor at the time of their capture and enslavement.  They find [[Thoth]] and the [[S'pht'Kr]], but not before Durandal is caught and destroyed by Tycho and the Pfhor.  At the very end of the second game, Durandal makes a glorious return and routes the Pfhor at Lh'owon, but not before the Pfhor fire the [[trih xeem]], a weapon that causes Lh'owon's sun to go nova.  The third installment in the series shows the player-character jumping through various timelines with the aid of the [[Jjaro]] to prevent the detonation of Lh'owon's sun and the release of the [[W'rkncacnter]], a mythical being of chaos and disorder.  The game ends with the successful completion of this mission and the christening of the player-character as Destiny.


== Marathon ==
== Marathon ==
[[Marathon]] begins with the [[player-character]] on board the shuttle Mirata coming in to land on the [[UESC Marathon]], when [[Durandal]], one of the three A.I. on the Marathon, decompresses the docking bay and orders him to abort.  A [[Pfhor]] fighter teleports in just as you're leaving the shuttle, slightly delayed by having to don a vaccum-safe suit, and blasts the shuttle to bits.  Durandal contacts you again, taunting you with your imminent death, when he suddenly loses interest and leaves you to enter the colony ship.
[[Marathon]] begins with the [[Security Officer]] on board the shuttle Mirata coming in to land on the [[UESC Marathon]], when [[Durandal]], one of the three A.I. on the Marathon, decompresses the docking bay and orders him to abort.  A [[Pfhor]] fighter teleports in just as you're leaving the shuttle, slightly delayed by having to don a vaccum-safe suit, and blasts the shuttle to bits.  Durandal contacts you again, taunting you with your imminent death, when he suddenly loses interest and leaves you to enter the colony ship.


From there, you fall under the control of [[Leela]], who believes that she's the only surviving A.I. from the intial assault of Pfhor fighters.  She uses you first to engage the automatic defense systems of the Marathon.  In the process, you encounter other alien species that have been enslaved by the Pfhor, including the [[S'pht]] and the [[Hulk]]s, and you also discover that Durandal is very much alive and in a state of [[Rampancy]].  It is he, in fact, who sent out the message that brought the Pfhor to [[Tau Ceti]] to begin with, and he plans to use it as a tool to free himself from the bonds of humanity.  Leela sweeps you up again and sends you on a mission to decompress part of the ship to prevent the Pfhor from reaching some of the more vital human-controlled areas, then prepares a message to send to Earth to warn them about a possibly imminent invasion.
From there, you fall under the control of [[Leela]], who believes that she's the only surviving A.I. from the intial assault of Pfhor fighters.  She uses you first to engage the automatic defense systems of the Marathon.  In the process, you encounter other alien species that have been enslaved by the Pfhor, including the [[S'pht]] and the [[Hulk]]s, and you also discover that Durandal is very much alive and in a state of [[Rampancy]].  It is he, in fact, who sent out the message that brought the Pfhor to [[Tau Ceti]] to begin with, and he plans to use it as a tool to free himself from the bonds of humanity.  Leela sweeps you up again and sends you on a mission to decompress part of the ship to prevent the Pfhor from reaching some of the more vital human-controlled areas, then prepares a message to send to Earth to warn them about a possibly imminent invasion.
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== Marathon 2 ==
== Marathon 2 ==
[[Marathon 2]] begins with the [[player-character]]'s release from stasis and teleportation down to [[Lh'owon]], specifically to a water-processing plant.  [[Durandal]] informs you that seventeen years have passed since you've last seen action as he teleports you about the surface of Lh'owon to strike at critical points in the [[Pfhor]] defense there.  Apart from the water plant, you also hit a geothermal power plant, and some older [[S'pht]]-created duct work on the planet.  He tells you that you're on Lh'owon to help the S'pht locate what their royalty had discovered in their last hours together here.
[[Marathon 2]] begins with the [[Security Officer]]'s release from stasis and teleportation down to [[Lh'owon]], specifically to a water-processing plant.  [[Durandal]] informs you that seventeen years have passed since you've last seen action as he teleports you about the surface of Lh'owon to strike at critical points in the [[Pfhor]] defense there.  Apart from the water plant, you also hit a geothermal power plant, and some older [[S'pht]]-created duct work on the planet.  He tells you that you're on Lh'owon to help the S'pht locate what their royalty had discovered in their last hours together here.


You destroy the Pfhor establishments at a defense center and at a landing site before moving on to one of their temples, where Durandal gives you a virus to implant into the Pfhor network there.  The virus gives you temporary control of all the defense drones on the planet, and you take advantage of the chaos to gain an upper hand and slaughter the Pfhor garrison.  The effect wears off quickly because the Pfhor have seen this trick before in the [[Nar]] rebellion years earlier.  You explore the last bits of the garrison and analyze a Pfhor personality construct, who Durandal chides for not being truly self-aware and worthless to his cause.
You destroy the Pfhor establishments at a defense center and at a landing site before moving on to one of their temples, where Durandal gives you a virus to implant into the Pfhor network there.  The virus gives you temporary control of all the defense drones on the planet, and you take advantage of the chaos to gain an upper hand and slaughter the Pfhor garrison.  The effect wears off quickly because the Pfhor have seen this trick before in the [[Nar]] rebellion years earlier.  You explore the last bits of the garrison and analyze a Pfhor personality construct, who Durandal chides for not being truly self-aware and worthless to his cause.
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== Marathon Infinity ==
== Marathon Infinity ==
[[Marathon Infinity]] begins on one of the many orbital stations that the [[Jjaro]] left lying around the galaxy.  [[Durandal]] speaks to you and tells you of the horror that was unleashed with the detonation of [[Lh'owon]]'s sun.  When the [[trih xeem]] was fired and Lh'owon's sun went nova, a [[W'rkncacnter]] was released from its gravity well and unleashed on the world.  The Jjaro, watching the situation from afar, recognize the [[player-character]] for who he is and use their power to jump you across timelines until you arrive at a point at which you can both end the tyranny of the [[Pfhor]] and prevent the ''trih xeem'' from releasing the W'rkncacnter.
[[Marathon Infinity]] begins on one of the many orbital stations that the [[Jjaro]] left lying around the galaxy.  [[Durandal]] speaks to you and tells you of the horror that was unleashed with the detonation of [[Lh'owon]]'s sun.  When the [[trih xeem]] was fired and Lh'owon's sun went nova, a [[W'rkncacnter]] was released from its gravity well and unleashed on the world.  The Jjaro, watching the situation from afar, recognize the [[Security Officer]] for who he is and use their power to jump you across timelines until you arrive at a point at which you can both end the tyranny of the [[Pfhor]] and prevent the ''trih xeem'' from releasing the W'rkncacnter.


You immediately jump timelines and land in a universe where [[Tycho]] has control of you and is currently using you to cause a military coup of a starship.  Once you eradicate a few areas of [[Enforcer]]s and [[Trooper]]s, you feel Durandal's wrath, and he cripples Tycho.  Tycho teleports us down to Lh'owon to activate [[Thoth]], who immediately recognizes your failure and sends you adrift to find another timeline.
You immediately jump timelines and land in a universe where [[Tycho]] has control of you and is currently using you to cause a military coup of a starship.  Once you eradicate a few areas of [[Enforcer]]s and [[Trooper]]s, you feel Durandal's wrath, and he cripples Tycho.  Tycho teleports us down to Lh'owon to activate [[Thoth]], who immediately recognizes your failure and sends you adrift to find another timeline.